For the most part I don’t like flight simulations.
For me the idea of having to learn 200+ keys just to know how to scratch my arse is not fun (the one exception is Battlecruiser 3000ad, if I ever add it to the site you’ll find out why :P). I think perhaps it’s an indication of extreme low inteligence on my part but hugely complicated simulations just don’t float my boat.
ThunderHawk has many keys to learn but it does not feel at all complex or daunting, which is probably why I have always liked it so much. Once you get the hang of the (very simple) mouse controls and learn how to switch weapons and targets you are pretty much set. The graphics are functional (they were great for the time) and the missions are varied and well thought out (I particlarly like the briefing sequences before each mission, very cool!). My only beef is that the intro is missing the cool speech that was present in the Atari ST version (you have no idea how amazing it was to hear your computer talking back then… *sigh*).
A fun, light um… simulation. Easy to get in to and higly addictive.
- Designed by: Core Design
- Published by: Core Design
Size: 967kb (4 min on 56k dial-up)