Zork 3 continues on directly from where Zork 2 left off. You find yourself in a heap at the bottom of some stairs where you recieve a vision of an old man who tells you to seek him out. See it’s back in to underground empire to find the man, and learn your fate.
Zork 3 differs from the first 2 games in that it has something of an underlining story, apart from that it is very familiar. Once again the game is parser driven/text only and once again it suffers from the same annoying flaws.
A decent enough game, and a worthy addition to the series (if you’ve played the first two then you know you are going to get this – so go for it :))
- MobyGames: Zork 3: The Dungeon Master
Read all about it on MobyGames.
- Wikipedia: Zork 3: The Dungeon Master
Read all about it on Wikipedia.
- The Infocom home page
The definitive guide to all things Infocom.
- The Encyclopedia
Some people have too much time on their hands ;)
PDF scans of the manuals of many Infocom games (my favourites have to be the Zork games and the manual for Beauracracy).
Zork 3: The Dungeon Master
- Designed by: Infocom
- Published by: Infocom
Size: 100kb (1 mins on 56k dial-up)