Yeah! Horror stories – I love ’em. I was weened on Lovecraft, clothed by King, taken to school by Koontz… erm… pushed over in the playground by Rice… yeaaaah.
Anyway, back to my point – I love horror stories (and before you start, yes I wear lots of black, no I am not a Goth.. so eat me!)
The Lurking Horror was Infocom’s only attempt at a game with a horror setting. The game itself is not too hard (though it does have some very obscure puzzles) and IMO has a great plot. You are a student at GUE tech (a name that will be familiar to fans of Zork) and one night you have an irrestible urge to explore the universities basement. Well, the actual story is much more interesting and well thought out, but to learn more you will have to play the game and not rely on the description of someone who has the writing skills of a mental patient.
The pace of the game works very well and the puzzles and plot blend together perfectly, the many memorable characters and twists in the game also add to the experience.
I enjoyed The Lurking Horror, it might not appeal to everyone but for a desensitised horror fanatic like me it was great.
Two um.. clawed, bleeding thumbs up!
(god I suck!)
- MobyGames: The Lurking Horror
Read all about it on MobyGames.
- Wikipedia: The Lurking Horror
Read all about it on Wikipedia.
- The Infocom home page
The definitive guide to all things Infocom.
- The Infocom documenation project
PDF scans of the manuals of many Infocom games (my favourites have to be the Zork games and the manual for Beauracracy).
The Lurking Horror
- Published by: Infocom
- Designed by: Infocom
Size: 718kb (3 min on 56k dial-up)